69 lines
1.9 KiB
POVRay
69 lines
1.9 KiB
POVRay
#version 3.7;
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#include "colors.inc"
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global_settings {
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assumed_gamma 1
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}
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camera {
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right x*1280/720
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location <-25, -75.1, -60>
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look_at 0.1
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angle 30
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}
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background { color Gray30 }
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light_source { <300, 300, -1000> White }
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#declare half_torus = difference {
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torus {
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4,1
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sturm
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rotate x*-90 // so we can see it from the top
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}
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box { <-5, -5, -1>, <5, 0, 1> }
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}
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#declare chain_segment = cylinder { <0,4,0>, <0,-4,0>, 1 }
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#declare flip_it = x*180;
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#declare torus_trans = 8;
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#declare link_trans = torus_trans*2-2*y;
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#declare chain_texture = texture {
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pigment { color rgb <.49, .56, .59> }
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finish {
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ambient .1
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diffuse .4
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reflection .35
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specular 1
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metallic
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}
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}
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#declare chain_link = union {
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object { half_torus translate y*torus_trans/2 }
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object { half_torus rotate flip_it translate -y*torus_trans/2 }
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object { chain_segment translate x*torus_trans/2 }
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object { chain_segment translate -x*torus_trans/2 }
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translate y*60
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}
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#declare chain = union { // needs loop with random range
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object { chain_link } // 0
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object { chain_link translate -y*link_trans rotate y*78 } // 90
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object { chain_link translate -y*link_trans*2 rotate y*8 } // 0
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object { chain_link translate -y*link_trans*3 rotate y*112 } // 90
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object { chain_link translate -y*link_trans*4 rotate y*-10 } // 0
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object { chain_link translate -y*link_trans*5 rotate y*90 } // 90
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object { chain_link translate -y*link_trans*6 rotate y*18 } // 0
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object { chain_link translate -y*link_trans*7 rotate y*72 } // 90
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texture { chain_texture }
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}
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//======= RENDER
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object { chain scale .45 }
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// object { chain scale .45 translate < 10, 0, -20 > rotate y*20 }
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// object { chain scale .45 translate < -10, 0, 20 > rotate y*35 }
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